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Communications. Media. Design
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  1. Home /
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  3. Vol 9 No 4 (2024): Communications. Media. Design

Published: 2024-12-30

Scientific Articles

  • The Phenomenon of Synchronization in the Context of Contemporary Art Research
    Tatiana Evgenyevna Fadeeva, Anna Vladimirovna Mcvey
    5-33
    • PDF (Русский)
  • Territory Branding as a Tool to Attract Tourists to Small Towns in the Moscow Oblast
    Olga Valrntinovna Afanasyeva, Artyom Sergeevich Rybkin
    34-48
    • PDF (Русский)
  • Computer Games as Virtual Museums: On the Problems of Digital Communication
    Vladislav Vladimirovich Kirichenko
    49-66
    • PDF (Русский)
  • Development of Digital Marketing Toolkit for Media Promotion and Determination of Synergetic Effects of the Instruments’ Complex Application
    Vladislav Chaltsev
    67-94
    • PDF (Русский)
  • From Gaming Platforms to the Big Screen: The Transmediation of the Tomb Raider Franchise (1996-2013)
    Darya Sergeevna Aleynikova, Ekaterina Lapina-Kratasiuk
    95-115
    • PDF (Русский)
  • The Evolution of the Term «Indie Game»: From Class to Genre
    Daniil Andreevich Lapin, Anastasia Alekseevna Margasova
    116-133
    • PDF (Русский)
  • High-Profile Strategies for Popularity of Cover Singers: The Phenomenon of Lucia Chebotina
    Tala Gutsarieva, Evgeniya Evpak
    134-151
    • PDF (Русский)
  • Russian Forest Metal: The Image of the Forest in Russian Atmospheric Black Metal
    Yanina Rapatskaya
    152-167
    • PDF (Русский)
  • Russia's Information Policy in the 2023-2024 Pre-Election Period
    Artem S. Vasiliev
    168-175
    • PDF (Русский)
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